In 1983, the course of retail history was changed when an recession hit the American video gaming industry, which then led by Atari which was the cause of the bankruptcies of some large players and putting the entire future of the gaming industry in doubt and leading to Video Game Crash
Video games were dead , said by the wired in the Nintendo Entertainment System.
But , why? did the video game industry suffer a huge setback, given how much money and time is spent in making consuming games today. An analysis speculated in may that revenue from the gaming industry would top about 159$ billion in 2023.
With a young industry still trying to figure out what works best, execs made some colossal mistakes. For example, the market was glutted with consoles including multiple Atari products, Coleco vision, Intellivision and many more. Pc’s were becoming serious competitions as well at that time.
12 million copies of the Less Than Perfect Pac man were produces of the Atari 2600 console and only 10 million people owned that game and all these made a loss of a lot of consumer confidence and crash of the ages.
Atrari never recovered, and its last attempt at a console system failed in the mid 90’s. Coleco left the industry to focus on its toy lines and retailer became wary of anything connected to the industry.
The lessons of this event caused console developers to keep a closer eye on what was published for their systems and to focus on better development and testing and it affected the way the industry looks today – for better or worse.
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